After making 2 of the best indie titles of all time, Lucas Pope won't even talk about his third because "it's getting slurped up by AI or people are gonna copy it"
After making 2 of the best indie titles of all time, Lucas Pope won't even talk about his third because "it's getting slurped up by AI or people are gonna copy it"
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Subscribe to our newsletter It's been eight years since the release of Return of the Obra Dinn (I know, sorry!), the last full game from indie dev Lucas Pope, and while he's working away on a new project, he's reluctant to provide any details.
In an age of generative AI and algorithms, he's worried it'll get sucked into the slush pit of a chatbot, or someone else might steal his idea.He spoke on the subject on the Mike and Rami Are Still Here podcast.
"I have this curse where I really wanna finish things, and I also like to talk about the content that I'm working on," Pope states.
"But now, the situation just feels different to me.
.
You don't really talk about content when you're working on it cos, I dunno, it's getting slurped up by AI or people are gonna copy it, or something else like that."This isn't "a hard rule," he adds, but "I just don't feel as comfortable talking about what I'm working on again." It's a fair observation, because you can find a lot of studios that churn out games clearly using gen-AI assets
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Source: [GamesRadar+](https://www.gamesradar.com/games/after-making-2-of-the-best-indie-games-of-all-time-lucas-pope-wont-even-talk-about-his-third-because-its-getting-slurped-up-by-ai-or-people-are-gonna-copy-it/)