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Twisted Metal dev was "convinced" the PS3 would "never be" emulated, and now he's congratulating RPCS3 on proving him wrong: "Amazing work"

By GamePortal Staff Source: Unknown
NEWS

Twisted Metal dev was "convinced" the PS3 would "never be" emulated, and now he's congratulating RPCS3 on proving him wrong: "Amazing work"

Date: 2026-04-06 15:35 Author: dustin.bailey@futurenet.com (Dustin Bailey) Source: GamesRadar+

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Subscribe to our newsletter The developers behind PS3 emulator RPCS3 have made a breakthrough in their handling of the console's notorious Cell CPU.

This is already resulting in notable performance benefits when running some of the PS3's most intensive games, including the 2012 Twisted Metal reboot.

Nobody seems more impressed than James Stanard, who served as principal engine developer on the original game.A big part of the reason PS3 emulation has proven so difficult – and why so few PS3-exclusive games have official modern ports – is because of that complex Cell processor.

Our friends at Tom's Hardware have a more technical breakdown, but in essence, the Cell uses up to seven Synergistic Processing Units, and the instructions run by those SPUs have to be translated into a form that modern CPUs can understand."We have achieved a new breakthrough on emulating PS3's Cell CPU!" the RPCS3 devs exclaim in a recent tweet ## Editor's Note The implications of this news could be significant for the industry. Source: [GamesRadar+](https://www.gamesradar.com/games/twisted-metal-dev-was-convinced-the-ps3-would-never-be-emulated-and-now-hes-congratulating-rpcs3-on-proving-him-wrong-amazing-work/)

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