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Subscribe to our newsletter Marathon has been out for just over a month now, and it's been great.
It's basically exactly what I wanted it to be: a PvP-focused extraction shooter with Bungie's signature gunplay and knack for visual flair.
I've been having an absolute blast with it since launch, and it's a nice counterbalance to Arc Raiders' more social-sim approach.
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But there's been all this talk about gamer counts, and how Marathon isn't taking off in the same way as Arc Raiders has.Rory NorrisThis week: Filled up my vault with lots of high-end loot, only to lose it in Cryo Archive on the weekend.And it makes sense: it's true.
Marathon isn't the next big element.
Marathon's 88,000 concurrent player peak on Steam at launch was pretty respectable, but the daily rates have decreased to a little over 20,000 concurrents by now
## Editor's Note
This is an interesting development that could shape the future of gaming.
Source: [PC Gamer](https://www.pcgamer.com/games/fps/marathon-isnt-going-to-be-the-big-hit-sony-wants-because-its-just-too-much-of-a-sicko-game/)
