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Subscribe to our newsletter No Man's Sky recently received its big Xeno Arena update, introducing a enjoyable Pokemon and Palworld-esque creature battling system that fans had been requesting for nearly two years – and now, it'll finally be available on Switch 2, too.Although Hello Games does its best to release updates on all platforms in a timely manner, it's unsurprisingly difficult to port patches evenly.
That's why, even though Xeno Arena dropped on PC and most consoles on April 8, it's taken longer to come out on portable devices like Nintendo's Switch 2.
It's happening now, thankfully, but developers are well aware of the wait – engine programmer Martin Griffiths included.In a new online post, he explains that, although it's not ideal, the wait is sort of necessary because of the extra work that properly porting updates like Xeno Arena takes.
"The mobile platforms like Switch 1 and 2, along with Steam Deck, take a disproportionate amount of engineering time with every update we release," writes Griffiths.
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He's not overstating this, either
## Editor's Note
The implications of this news could be significant for the industry.
Source: [GamesRadar+](https://www.gamesradar.com/games/survival/no-mans-sky-updates-like-xeno-arena-take-2-3x-longer-on-switch-2-and-steam-deck-because-hello-games-has-to-beat-impossible-memory-constraints-engineer-says/)
