Dune: Awakening is shifting away from its PvP endgame, following on from major changes made in its recent chapter three update.
In addition, private server hosting is coming, which should provide additional longevity and community hubs for the title in the hands of dedicated players.
In a blog post released by the developers at Funcom, announc was it that all PvP zones will be removed from the Hagga Basin map, plus an alternative instance of the endgame Deep Desert map with PvP totally disabled.
For those still eager for PvP, a usual dangerous Deep Desert will still exist, with a 2.5x multiplier to resources gathered.
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These changes were explained as such: "By separating these experiences, we allow players to hunt for spice or explore Imperial Testing Stations without the constant threat of a blade in the dark, while ensuring those who live for the thrill of the hunt have a dedicated arena to prove their mettle and the rewards to make it worthwhile." It was also revealed a whopping 80 percent of lifetime players didn't engage with PvP at all.
As for private server hosting, it will be available for testing in the near future, with customisable PvP options, resource harvesting rates, and potential character transferred from public servers to these fresh private ones.
Dune: Awakening's initial emphasis on a PvP endgame proved controversial among the first wave of players.
On one hand, it allowed for fun, organic experiences which forced players to group together for the best loot in the game.
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However, as best expressed by the aforementioned statistic, the vast majority players didn't have a taste for it, in spite of the developer's desires to keep it core to the Dune: Awakening package.
PvP as a central aspect of the gameplay not proving widely popular is far from a Dune: Awakening problem though.
The game, as a faithful representation of the Dune universe, wanted a dangerous feeling to permeate the latter stages of progression
## Editor's Note
The implications of this news could be significant for the industry.
Source: [Eurogamer](https://www.eurogamer.net/dune-awakening-ditching-pvp-endgame-experience-80-players)
